Oaeen - Once Upon A Pool Tour

OVERVIEW

For Oaeen’s Once Upon a Pool Tour, I was invited to craft a series of animated visuals that brought the Taiwanese band’s poetic universe to life on a cutting-edge stage with an impressive screen setup.

ROLE

ROLE

ROLE

2D/3D Motion Design

2D/3D Motion Design

CLIENT

CLIENT

Oaeen / Sodagreen

Oaeen / Sodagreen

AGENCY/STUDIO

AGENCY/STUDIO

Grant James Studio
Doki

Grant James Studio
Doki

We developed a custom visual language inspired by the organic spread of the Cordyceps fungus. Through layered textures, seamless transitions, and precise architectural integration, the building appeared to come alive, blurring the line between digital narrative and physical structure.

We developed a custom visual language inspired by the organic spread of the Cordyceps fungus. Through layered textures, seamless transitions, and precise architectural integration, the building appeared to come alive, blurring the line between digital narrative and physical structure.

Fungal Luminescence

Unreleased Footage

One of the project’s key challenges was to incorporate unreleased footage from The Last of Us into the visual experience, while maintaining the tension, the pacing, and the emotional weight of the series. We crafted bespoke transitions to embed these exclusive scenes seamlessly into the projection mapping, using the building’s geometry to amplify key moments.

One of the project’s key challenges was to incorporate unreleased footage from The Last of Us into the visual experience, while maintaining the tension, the pacing, and the emotional weight of the series. We crafted bespoke transitions to embed these exclusive scenes seamlessly into the projection mapping, using the building’s geometry to amplify key moments.

Creative & Art Direction   —  Aude Guivarc'h
Show Direction  — Mariano Leotta
Motion Design   —  Jean-Christophe Henry

Smooth Scroll
This will hide itself!
Smooth Scroll
This will hide itself!
Smooth Scroll
This will hide itself!