Prêt-à-Vivre

OVERVIEW

This project presents the interior design services of Prêt-à-Vivre through a warm and illustrative approach. The goal was to simplify and clarify the brand’s offer using a clean 2D storytelling style, transforming practical information into an engaging, accessible, and visually coherent narrative.

ROLE

ROLE

ROLE

Creative & Art Direction
Copywriting
Motion Design
Sound Design

Creative & Art Direction
Copywriting
Motion Design
Sound Design

CLIENT

CLIENT

Prêt-â-Vivre

Prêt-â-Vivre

AGENCY/STUDIO

AGENCY/STUDIO

Jack Marketing

Jack Marketing

We developed a custom visual language inspired by the organic spread of the Cordyceps fungus. Through layered textures, seamless transitions, and precise architectural integration, the building appeared to come alive, blurring the line between digital narrative and physical structure.

We developed a custom visual language inspired by the organic spread of the Cordyceps fungus. Through layered textures, seamless transitions, and precise architectural integration, the building appeared to come alive, blurring the line between digital narrative and physical structure.

Fungal Luminescence

Unreleased Footage

One of the project’s key challenges was to incorporate unreleased footage from The Last of Us into the visual experience, while maintaining the tension, the pacing, and the emotional weight of the series. We crafted bespoke transitions to embed these exclusive scenes seamlessly into the projection mapping, using the building’s geometry to amplify key moments.

One of the project’s key challenges was to incorporate unreleased footage from The Last of Us into the visual experience, while maintaining the tension, the pacing, and the emotional weight of the series. We crafted bespoke transitions to embed these exclusive scenes seamlessly into the projection mapping, using the building’s geometry to amplify key moments.

Production —  Chantal neveu
Creative & Art Direction   —  Jean-Christophe Henry
Copywriter   —  Jean-Christophe Henry
Motion Design   —  Jean-Christophe Henry
Illustration   —  Renaud Lavency
Sound Design  —  Jean-Christophe Henry

Smooth Scroll
This will hide itself!
Smooth Scroll
This will hide itself!
Smooth Scroll
This will hide itself!