The Last Of Us Season 2 Launch

OVERVIEW

To celebrate the launch of The Last of Us Season II, the Brooklyn’s iconic Domino Sugar Factory was transformed into a haunting, post-apocalyptic world inspired by the series. In collaboration with Superbien, we designed an immersive projection mapping experience that illuminated the Domino Refinery’s façade with the ominous spread of the Cordyceps fungus and striking scenes from the show.

ROLE

ROLE

ROLE

Art Direction

Art Direction

CLIENT

CLIENT

Superbien

Superbien

AGENCY/STUDIO

AGENCY/STUDIO

Superbien
Giant Spoon
Doki

Superbien
Giant Spoon
Doki

Layered, intertwined forms move in playful waves and twists, creating a rhythmic dance across the screen. Vibrant colors amplify the feeling of delight, turning every motion into a visual exclamation. The repetition of shapes evokes energy and joy, reflecting the positive reactions of Bouclair’s audience.

Layered, intertwined forms move in playful waves and twists, creating a rhythmic dance across the screen. Vibrant colors amplify the feeling of delight, turning every motion into a visual exclamation. The repetition of shapes evokes energy and joy, reflecting the positive reactions of Bouclair’s audience.

Wordplay

Playful Spaces

The silhouette of a house becomes a canvas for exploration, where shapes, textures, and colors float and bend as if defying gravity.

The silhouette of a house becomes a canvas for exploration, where shapes, textures, and colors float and bend as if defying gravity.

Creative Direction  —  Doki, Superbien
Executive Producer  —  Marie-Cecile Flageul
Producers  —  Benjamin Nortey, Théo Ulrich
Motion Designers  —  Stefano Gemmellaro, Jean-Christophe Henry, Josselin Bey, Clément Boghossian

Smooth Scroll
This will hide itself!
Smooth Scroll
This will hide itself!
Smooth Scroll
This will hide itself!