The Last Of Us Season 2 Launch

OVERVIEW

To celebrate the launch of The Last of Us Season II, the Brooklyn’s iconic Domino Sugar Factory was transformed into a haunting, post-apocalyptic world inspired by the series. In collaboration with Superbien, we designed an immersive projection mapping experience that illuminated the Domino Refinery’s façade with the ominous spread of the Cordyceps fungus and striking scenes from the show.

ROLE

ROLE

ROLE

Art Direction

Art Direction

CLIENT

CLIENT

Superbien

Superbien

AGENCY/STUDIO

AGENCY/STUDIO

Superbien
Giant Spoon
Doki

Superbien
Giant Spoon
Doki

Designed for an ambitious setup featuring a massive LED wall at the back of the stage, along with additional screens on the floor and ceiling, the visuals played with perspective, light, and reflection to immerse the audience in a dreamlike atmosphere.

Designed for an ambitious setup featuring a massive LED wall at the back of the stage, along with additional screens on the floor and ceiling, the visuals played with perspective, light, and reflection to immerse the audience in a dreamlike atmosphere.

Innovative Stage Design

Singing Lights

Each visual sequence was designed to interact with the music, light and form becoming extensions of the band’s performance. The monolithic structures came alive, pulsing and shimmering in sync with the rhythm, creating moments where the stage itself seemed to sing.

Each visual sequence was designed to interact with the music, light and form becoming extensions of the band’s performance. The monolithic structures came alive, pulsing and shimmering in sync with the rhythm, creating moments where the stage itself seemed to sing.

Creative Direction  —  Doki, Superbien
Executive Producer  —  Marie-Cecile Flageul
Producers  —  Benjamin Nortey, Théo Ulrich
Motion Designers  —  Stefano Gemmellaro, Jean-Christophe Henry, Josselin Bey, Clément Boghossian

Smooth Scroll
This will hide itself!
Smooth Scroll
This will hide itself!
Smooth Scroll
This will hide itself!