The Last Of Us Season 2 Launch

OVERVIEW

To celebrate the launch of The Last of Us Season II, the Brooklyn’s iconic Domino Sugar Factory was transformed into a haunting, post-apocalyptic world inspired by the series. In collaboration with Superbien, we designed an immersive projection mapping experience that illuminated the Domino Refinery’s façade with the ominous spread of the Cordyceps fungus and striking scenes from the show.

ROLE

ROLE

ROLE

Art Direction

Art Direction

CLIENT

CLIENT

Superbien

Superbien

Every element was designed to blend seamlessly into the Rainbow Six universe, from the pacing to the visual language. The goal was to create a dynamic and playful motion piece that captures the game’s energy while keeping every new feature clear and easy to understand.

Every element was designed to blend seamlessly into the Rainbow Six universe, from the pacing to the visual language. The goal was to create a dynamic and playful motion piece that captures the game’s energy while keeping every new feature clear and easy to understand.

Aimed Creativity

Creative Direction  —  Doki, Superbien
Executive Producer  —  Marie-Cecile Flageul
Producers  —  Benjamin Nortey, Théo Ulrich
Motion Designers  —  Stefano Gemmellaro, Jean-Christophe Henry, Josselin Bey, Clément Boghossian

Smooth Scroll
This will hide itself!
Smooth Scroll
This will hide itself!
Smooth Scroll
This will hide itself!